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JIMINY SELF-HELP HANDBOOK   7


               ICTs are changing the way we work, hence the skills requirements include a wider range of activities
               related to greater frequency of information access, the ability to plan, to adapt faster to changing
               conditions, as well as the ability to cooperate in horizontal organizations, quickly exchange information
               and share knowledge among employees. There is also a clear correlation between the percentage of
               people without experience in using ICT in their work and other indicators of the development of the
               knowledge-based economy. The demand for employees with more advanced skills has been growing
               rapidly in recent years. There is a concern that the market may encounter shortages in this area, which
               on the one hand will cause a relative increase in salaries of this group of employees, and on the other
               hand may prove to be a barrier to development.
               Skills in information, media, information and communication technologies, data, and networking play
               an important role in shaping people's ability to perform tasks related to education, work, culture, and
               life.  These  competence  areas  are  related  to  the  cognitive  skills  necessary  for  critical  thinking.
               Unfortunately, research indicates that many people are at a disadvantage in this regard, which makes
               this problem an important issue of socio-economic development policy. Indeed, digital literacy is listed
               among the most important issues and policy objectives for the development of the digital economy,
               such  as:  economic  and  social  benefits  of  an  open  Internet,  stimulation  of  ICT-related  innovation,
               improvement of communication networks, the Internet of Things, trust, digital security and privacy
               protection.  The  lack  of  adequate  digital  skills  puts  at  risk  social  exclusion.  The  reasons  for  this
               exclusion  may  be  different:  no  or  difficult  access,  no  use  of  ICT  or  low  skills.  The  use  of  digital
               technologies  and  Internet  services,  covering  all  sectors  of  the  economy  and  the  public  sector,  is
               becoming an essential policy element. Increasing the use of ICT at work means increasing demand for
               new skills. Changes in the demand for skills present, on the one hand, introduce major challenges for
               the education system and, on the other hand, new opportunities improving learning in and out of
               school, thanks to, for example, open educational platforms and access to high quality resources.



               Digital Resources and Skills in Teaching and Learning
               Digital skills play an important role in education, especially with more resources available online. The
               European Framework for the Digital Competence of Educators classifies digital resources under digital
               tools and digital content, which constitute digital technologies.

               The following types of digital resources are listed as examples within the mentioned framework:

                     Online information, website, platforms
                     Multimedia content (images, audio, video)
                     Learning materials
                     (Online) games, quizzes
                     (Education) software, apps, programmes
                     Virtual Learning Environments
                     Social networks
               Although, all the listed types of digital resources are useful and can be applied to various learning
               conditions,  Virtual  Learning  Environments,  with  the  shift  from  traditional  classroom  learning  to
               blended learning and online learning, are especially powerful in today’s digitalized world. This web-
               based digital environment is usually for the interaction between trainers and learners, learners among
               each other or for the access of comprehensive learning paths through one platform. In this respect any
               educational content that is published within a Virtual Learning Environment (or online) is a digital
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